My name's Paul Dijkstra, a graduate at Saxion University Of Applied Sciences in the direction of Creative Media & Game Technologies. I'm currently working as a 3D generalist at
Conceptlicious, a 'Serious Gaming' company with a specialization towards the health care. I'm responsible for the 3D models, textures, rigs, animations, lighting and post-processing effects. Our
projects are mostly created within Unity3D, a very versatile game engine, with my models, rigs and animations coming from Autodesk Maya. Textures are mostly created within the Substance package.
The projects on this website are bursts of creativity created in my spare time. Starting from September onwards, I'm working on gaining a Masters' degree on Interaction Technology given by the
University of Twente.